﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Kinect.GPart
{
    class GParam
    {
        public const int RedIndex = 2;
        public const int GreenIndex = 1;
        public const int BlueIndex = 0;

        public const int depthWidth = 320, depthHeight = 240;
        public const double depthWidthf = depthWidth, depthHeightf = depthHeight;

        public const int depthFrameWidth = 640, depthFrameHeight = 480;
        public const double depthFrameWidthf = depthFrameWidth, depthFrameHeightf = depthFrameHeight;


    }
}
